Harbinger of Spring | Mining Laser

This is a weapon created for the game I've worked on most recently, Harbinger of Spring. The model and UV's were created by me. I didn't create the base materials, but I did apply them in Substance Painter. Additionally, the animations, color changes, and particle beam were all created by me.

Weapon created for my most recent project, Harbinger of Spring.

Weapon created for my most recent project, Harbinger of Spring.

Sean Graefen | Mining Laser | Weapon Art: Video breaks down a lot more of the separate components that make up the weapon.

Weapon Idle

Weapon Idle

Weapon Firing

Weapon Firing

Mining Laser Model Sheet

Mining Laser Model Sheet

Muzzle Flash of Mining Laser

Muzzle Flash of Mining Laser

Graph to describe how electricity in oculus works.  It's essentially 5 planes with electricity alphas that only turn on for a brief moment.  By having them spin with the gear it seems dynamic.

Graph to describe how electricity in oculus works. It's essentially 5 planes with electricity alphas that only turn on for a brief moment. By having them spin with the gear it seems dynamic.