This project was the result of my Core Principles of Game Art class at SCAD. The goal was to make an exterior scene with foliage and a piece of architecture. I decided to portray an old shack with a decaying car and a rusty axe outside. Very happy at the result of this project, but if I had to do it again I could definitely do it a lot better.
This is a preview of the full video which is available within this post.
Shack In The Woods | Sean Graefen| Game Environment