Shack In The Woods

This project was the result of my Core Principles of Game Art class at SCAD. The goal was to make an exterior scene with foliage and a piece of architecture. I decided to portray an old shack with a decaying car and a rusty axe outside. Very happy at the result of this project, but if I had to do it again I could definitely do it a lot better.

This is one of my earliest environment projects that I completed.  It features a run-down shack that is decaying in a forest.  The goal was to learn the basics of modeling, texturing, set dressing, and lighting.

This is one of my earliest environment projects that I completed. It features a run-down shack that is decaying in a forest. The goal was to learn the basics of modeling, texturing, set dressing, and lighting.

This is a preview of the full video which is available within this post.

I have redone a lot of the lighting and foliage models to match the original concept.

I have redone a lot of the lighting and foliage models to match the original concept.

Shack In The Woods | Sean Graefen| Game Environment

Woodcutter's axe model sheet.

Woodcutter's axe model sheet.

Rusted truck model sheet.

Rusted truck model sheet.

Abandoned shack model sheet.

Abandoned shack model sheet.

Progression of the project.

Progression of the project.